LEAGUE INFO
Everything you need to know about The NXTPRO and PRO16 League
NXTPRO Event Calendar:
March 2026
- March 27-29: LOS ANGELES, CA (B)
- March 27-29: KANSAS CITY, KS (B)
- March 27-29: BOSTON, MA (B)
- March 27-29: MILWAUKEE, WI (B)
- March 27-29: FRANKLIN, TN (B)
- March 27-29: ROCKFORD, IL (B & G)
- March 27-29: DUNCANVILLE, TX (G)
April 2026
- April 3-5: BRYAN, TX (B)
- April 3-5: SALT LAKE CITY, UT (B)
- April 3-5: HAMMOND, IN (B)
- April 3-5: BIRMINGHAM, AL (B)
- April 3-5: VALLEY FORGE, PA (B & G)
- April 3-5: WICHITA, KS (B & G)
- April 3-5: GAINESVILLE, FL (B & G)
- April 3-5: SEAL BEACH, CA (G)
- April 10-12: GRAND RAPIDS, MI (B)
- April 10-12: OMAHA, NE (B)
- April 10-12: LUBBOCK, TX (B)
- April 10-12: MONROE, LA (B)
- April 10-12: FT. COLLINS, CO (B & G)
- April 10-12: SPRINGFIELD, MO (G)
- April 17-19: DETROIT, MI (B)
- April 17-19: LAS VEGAS, NV (B)
- April 17-19: KANSAS CITY, MO (B)
- April 17-19: NORMAN, OK (G LIVE)
- April 24-26: FORT COLLINS, CO (B)
- April 24-26: NORMAN, OK (B)
- April 24-26: COLUMBIA, MO (B)
- April 24-26: MILWAUKEE, WI (B)
- April 24-26: MONROE, LA (B)
- April 24-26: GENEVA, OH (B)
- April 24-26: INDIANAPOLIS, IN (B & G)
- April 24-26: PLANO, TX (G)
- April 24-26: LAS VEGAS, NV (G)
May 2026
- May 1-3: BRYAN, TX (B PRO16)
- May 1-3: VALLEY FORGE, PA (B)
- May 1-3: MEMPHIS, TN (B)
- May 2-4: TAMPA, FL (B)
- May 1-3: LINCOLN, NE (B)
- May 1-3: HAMMOND, IN (B & G)
- May 1-3: BIRMINGHAM, AL (G)
- May 8-10: SEAL BEACH, CA (B)
- May 8-10: KANSAS CITY, KS (B)
- May 8-10: BOSTON, MA (B)
- May 8-10: LAS VEGAS, NV (B)
- May 8-10: BOYDS, MD (B)
- May 8-10: ORLANDO, FL (B)
- May 8-10: ROCKFORD, IL (B & G)
- May 8-10: MEMPHIS, TN (B & G)
- May 15-17: TULSA, OK (B)
- May 15-17: OMAHA, NE (G LIVE)
- May 22-24: NORMAN, OK (B)
- May 22-24: WINSTON SALEM, NC (B)
- May 22-24: HAMILTON, OH (B)
- May 22-24: CENTRALIA, WA (B)
- May 22-24: HAMILTON, OH (B & G)
- May 22-24: PLANO, TX (G)
July 2026
- July 3-5: GAINESVILLE, FL (B)
- July 3-5: PLANO, TX (B)
- July 3-5: WICHITA, KS (B)
- July 3-5: MANHEIM, PA (B & G)
- July 3-5: SEAL BEACH, CA (B & G)
- July 3-5: INDIANAPOLIS, IN (B & G)
- July 3-5: FRANKLIN, TN (B & G)
- July 3-5: SPRINGFIELD, MO (G)
- July 9-12: RICHMOND, VA (B LIVE)
- July 17-19: BRYAN, TX (B LIVE)
- July 23-26: ORLANDO, FL (B & G)
Additional Information for 2026 NXTPRO Finals July 23-26
Location: Orange County Convention Center ORLANDO, FL
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League Rules
All Players and coaches must only be wearing PUMA league products while
entering the gym, playing/coaching in games, and leaving the gym. Only Puma
athletic shoes are permitted on the court. No athletic slides or sandals. Violators
will be removed from the court until they are in compliance with wearing Puma
attire.
In NXTPRO events, it is mandatory for both players and coaches to exclusively wear
PUMA. Failure to follow this requirement will result in immediate removal of the individual
from the game, with the team incurring a technical foul for each violation. Players or
coaches will not be able to reenter the game without proper attire. Programs that
experience repeated infractions will be placed on probation, jeopardizing their chance to
secure sponsorship. Additionally, the league office reserves the right to consider the
removal of the program altogether.
The coach’s dress code to be on the bench is Khaki shorts/pants or black slacks
and a PUMA Polo. The pants/shorts must either be PUMA or a non-competitive
brand (Do not wear NIKE, Adidas, Under Armour, New Balance, Reebok). Women
can wear leggings.
We require PUMA products to go through the official league channel provided by BSN.
Avoid the pitfalls of a program from the previous year, which faced legal action from the
brand for procuring counterfeit uniforms from overseas.
Rosters must be filled out for every tournament with updated information for each
team through Event Connect. If a program does not complete their rosters they
will be penalized one tech per person not listed, with the correct jersey number.
To qualify for the PRO16 Finals in Orlando from July 9-12, a player must have been
listed on your team roster and participated in a minimum of two NXTPRO events during
the spring. Similarly, eligibility for the NXTPRO Finals from July 24-27 requires a player
to be on your team roster and to have played in at least three events.
Relegation will take place between NXTPRO tiers 1-7 each week and will be
reflected upon the tournament schedule.●
If the player is not enrolled in a high school for the following fall semester they are
ineligible to play past May 31, 2027. All age groups are graded based on the player’s
graduation year.
NXTPRO Programs cannot use the PRO16 logo for any reason outside of
announcing they qualified for the PRO16 Finals, which will be announced the first
week of June.
Coaches, you are in charge of your program. Fighting will lead to your removal from the
league. Make sure your team understands the expectations and the consequences.
Our categorization is grade-based: if you are entering your senior year of high
school, you fall under 17U; with two years left, you are classified as 16U; and if
you have three years remaining in high school, your designation is 15U, and so
forth.
Invoices have been sent for the entire year.
Payment for invoices is required 21 days prior to the event. Failure to meet this
deadline will result in a late fee, as stipulated in your contract. Ensure timely
payment to avoid incurring additional charges or being left off the tournament
schedule.
Schedule request: To submit a schedule request your invoice must be first paid in full
and on time. The schedule request form will be sent out and will remain the same for all
events. You must submit your schedule request 14 days prior to the event to be
considered. IMPORTANT: Just because you submit a request does not guarantee your
request to be honored.
We will not change the schedule for any reason once it is published outside of our
own mistake. If you do not play a game and choose to forfeit you are impacting
numerous teams’ experiences. Plus tanking your own standing as a forfeit is
counted in the algorithm as a 30-point loss.
Event scheduling will commence 14 days prior. Failure to make timely payments before
this period will result in automatic forfeit losses for all scheduled games that weekend. To
continue participation in the league, payment for the missed event is mandatory.
Ensure that you consistently uphold a positive representation of both yourself and
the league. This extends to your conduct on social media, on the court, and off the
court. Be a source of positive influence for our youth.
All teams participating in league tournaments are required to stay within the host city or
designated tournament location. Each team must book a minimum of five (5) hotel rooms forthe duration of the tournament.
Teams whose permanent address is located within a 70-mile
radius of the tournament location are exempt from the minimum room requirement. Failure to
comply with this policy will result in removal from the league.
Resolution: How We Handle On-Court Incidents
Purpose: To protect and preserve our circuit in order to provide the greatest opportunity for kids in the
grassroots space.
Observations: Perhaps nothing could put our circuit at risk more than on-court incidents. By nature, we
are conducting a highly competitive environment that generates lots of emotions. These emotions include
the players and coaches involved in the game and spectators watching the game. Our goal would be to
provide this type of environment while maintaining a high level of order, control, and professionalism by all
involved.
Warning Signs: If a game begins to show signs of emotions boiling over from the players and/or coaches,
referees need to be able to discern this and take appropriate action. Appropriate action would be to give a
warning to the coach about a player’s or coach’s actions. Giving a technical for inappropriate actions from
players or coaches. If spectators begin to show signs of over-involvement in the game, referees need to
be able to discern this as well. Appropriate action would be to stop the game and call for the site director
or security to come to the court, have the referee identify the people that are causing the concerns, and
serve as a monitor for the remainder of the game. Including removing the spectators if inappropriate
activity continues.
On-Court Incidents: On-court incidents would include but not be limited to:
Level 1 Incident
Inappropriate language; player-to-player
Pushing, shoving: player-to-player
Level 2 Incident
Striking: player-to-player
Bench players leaving the bench during an on-court incident (Only coaches will be permitted to
leave the bench for the sole purpose of helping restore order).
Penalties and Discipline:
Level 1:
The warning comes first and if that doesn’t change behavior a technical will be called and
ultimately a 2nd technical and ejection if the behavior still doesn’t change. Any player or coach
that is ejected from a game will be suspended from their next. If they have a game left in their
current tournament it will occur then if not then it will occur in the first game of their next
tournament.
Pushing, shoving: player-to-player constitutes immediate technical to either or both initiating any
contact.
Level 2:
Striking: player-to-player constitutes immediate ejection. Any player or coach that is ejected from
a game will be suspended from the remainder of the tournament and the next tournament as well.-
Bench players leaving the bench area during an on-court incident constitutes forfeiting the game
and forfeiting the rest of their games in that event if there are any left to play. (Only coaches will
be permitted to leave the bench for the sole purpose of helping restore order).
Spectators coming on to the court if able to identify which team they represent will constitute
forfeiting of the game and forfeiting of the rest of their games in that event if there are any left to
play.
More than one Level 2 violation by the same team over the course of our season will constitute
removal from the circuit for good.
Conclusion: The games are being recorded and the ability to review all Incidents exists for our leadership.
The NXTPRO Leadership reserves the right to review all incidents and overrule any decisions that were
made in the heat of the moment whether that be greater or lesser penalties that were imposed.
2026 PRO16/NXTPRO Girls Tournament Rules
ALL National High School Rules Apply Except for the Following
There will be a uniform violation issued to any teams with players or coaches in apparel with visible
logos that are not PUMA. One uniform violation (per item) will be issued to every person on the bench
in violation. 1 free throw per violation will be shot before the game begins. Example: If team A has 3
people with nike shoes they will receive 6 violations and team B will be awarded 6 free throws.
Players cannot enter or re-enter the game until items are removed/changed. Repeat offenders are
subject to removal from the circuit.
Game Rules:
Ages 12U-14U will play 2 14-minute stop time halves, 15U-17U will play two 16-minutes stop time halves.
Running Clock if there is a 20-point lead in the 2nd half. If the game gets WITHIN 10 points the game
will go back to stop clock. All Live and PRO16 events will not have running clocks
A 15-minute grace period applies to all games. If a team fails to appear within 10 minutes of the scheduled
start time, the game played under these circumstances, a running clock will be used. Any game delayed
beyond 15 minutes will result in an automatic forfeit.
IF A TEAM IS UP 20 OR MORE POINTS WITH 2 MINUTES OR LESS THE GAME WILL BE CALLED.
If there is running time, the clock will stop during team timeouts and player
injuries.
Warm up will be a minimum of 2 minutes. Halftime will be 2 minutes.
This is for 17U only. Shot clock will be 24 seconds. All shot clock resets are to 24. There will be no five
seconds rule for games with a shot clock.
Foul Rules:
Players are allowed 6 personal fouls. Once a player receives their 6th foul they will be disqualified for the
remainder of the game.
At the 5th team foul in a quarter, the opposing team shoots 2 bonus shots.
All Technical fouls will result in 2 free throws and possession. Uniform violations are NOT techs. Uniform
violations will result in 1 free throw per violation.
Miscellaneous:
jerseys.
No warm-up basketballs are provided. Game balls cannot be used for team warmups. If
the game ball is not provided by NXTPRO the home team will provide a game ball. ALL
girls games will use 28.5 size basketball. All teams must use Puma League basketballs.
Any ball other than Spalding used in warm ups will result in a violation (1 free throw
per ball).
If a player or coach gets ejected, they will be subject to the league rules for a level one or two violation
Games will start no earlier than 10 minutes prior to the scheduled game time and both coaches must
agree to start early.
Scorekeepers and scoreboard staff will be provided by NXTPRO HOOPS.
Coaches must check score sheets prior to the game. If any player not on the score sheet checks into the
game the opposing team is awarded a technical free throw.
Forfeited games result in a 30 point loss.
Tournament/Site Director has the authority to override any rules.
Timeouts:
3 Timeouts per game (all FULL time outs)
You can advance the ball only when your team calls timeout. (dead ball timeout only)
The coach has to request to advance the ball.
The home team is listed second or on the bottom of the bracket and will wear lightOvertime:
The first team to score four points or more wins the game. There is no time kept.
Overtime starts with a jump ball.
Fouls carry over from the second half.
One timeout per team in OT. Time outs do NOT carry over.
Players are ONLY allowed to be on 1 roster for NXTPRO Events.
Code of Conduct
Resolution: How We Handle On-Court Incidents/On site
Purpose: To protect and preserve our circuit in order to provide the greatest opportunity for kids in the
grassroots space.
Warning Signs: If a game begins to show signs of emotions boiling over from the players and/or
coaches, referees need to be able to discern this and take appropriate action. Appropriate action would
be to give a warning to the coach about a player’s or coach’s actions. Giving a technical for inappropriate
actions from players or coaches. If spectators begin to show signs of over-involvement in the game,
referees need to be able to discern. Appropriate action would be to stop the game and call for the site
director and/or security to come to the court, have the referee identify the people that are causing the
concerns, and serve as a monitor for the remainder of the game. Including removing the spectators if
inappropriate activity continues.
On-Court Incidents: On-court incidents would include but not be limited to:
Level 1 Incident
– Inappropriate language; player-to-player
– Pushing, shoving: player-to-player
Level 1 Discipline:
– The warning comes first and if that doesn’t change behavior a technical will be called and
ultimately a 2nd technical and ejection if the behavior still doesn’t change. Any player or coach
that is ejected from a game will be suspended from their next. If they have a game left in their
current tournament it will occur then if not then it will occur in the first game of their next
tournament.
– Pushing, shoving: player-to-player constitutes immediate technical to either or both initiating any
contact.
Level 2 Incident:
– Striking: player-to-player
– Bench players leaving the bench during an on-court incident (Only coaches will be permitted to
leave the bench for the sole purpose of helping restore order).
Level 2 Discipline:
– Striking: player-to-player constitutes immediate ejection. Any player or coach that is ejected from a
game will be suspended from the remainder of the tournament and the next tournament as well.
– Bench players leaving the bench area during an on-court incident constitutes forfeiting the game
and forfeiting the rest of their games in that event if there are any left to play. (Only coaches will be
permitted to leave the bench for the sole purpose of helping restore order).
– Spectators coming on to the court if able to identify which team they represent will constitute
forfeiting of the game and forfeiting of the rest of their games in that event if there are any left to play.
– More than one Level 2 violation by the same team over the course of our season will constitute
removal from the circuit for good.
– A level 2 violation could result in the removal of the program from the circuit for the remainder of
the season.
Conclusion: The games are being recorded and the ability to review all incidents exists for our leadership. The
NXTPRO Leadership reserves the right to review all incidents and overrule any decisions that were made in theheat of the moment whether that be greater or lesser penalties that were imposed.
2026 PRO16/NXTPRO Boys Tournament Rules
ALL National High School Rules Apply Except for the Following
There will be a uniform violation issued to any teams with players or coaches in apparel with visible
logos that are not PUMA. One uniform violation (per item) will be issued to every person on the bench
in violation. 1 free throw per violation will be shot before the game begins. Example: If team A has 3
people with nike shoes they will receive 6 violations and team B will be awarded 6 free throws.
Players cannot enter or re-enter the game until items are removed/changed. Repeat offenders are
subject to removal from the circuit.
Game Rules:
Ages 12U-14U will play 2 14-minute stop time halves, 15U-17U will play two 16-minutes stop time halves.
Running Clock if there is a 20-point lead in the 2nd half. If the game gets WITHIN 10 points the game
will go back to stop clock. All Live and PRO16 events will not have running clocks
A 15-minute grace period applies to all games. If a team fails to appear within 5 minutes of the scheduled
start time, the opposing team may elect to play the game or be awarded a forfeit win. If the game is
played under these circumstances, a running clock will be used. Any game delayed beyond 15 minutes will
result in an automatic forfeit.
● IF A TEAM IS UP 20 OR MORE POINTS WITH 2 MINUTES OR LESS THE GAME WILL BE CALLED.
If there is running time, the clock will stop during team timeouts and player
injuries.
Warm up will be a minimum of 2 minutes. Halftime will be 2 minutes.
This is for 17U only. Shot clock will be 24 seconds. All shot clock resets are to 24. There will be no five
seconds rule for games with a shot clock.
Foul Rules:
Players are allowed 6 personal fouls. Once a player receives their 6th foul they will be disqualified for the
remainder of the game.
At the 5th team foul in a quarter, the opposing team shoots 2 bonus shots.
All Technical fouls will result in 2 free throws and possession. Uniform violations are NOT techs. Uniform
violations will result in 1 free throw per violation.
Miscellaneous:
No warm-up basketballs are provided. Game balls cannot be used for team warmups. If
the game ball is not provided by NXTPRO the home team will provide a game ball. ALL
boys games will use 29.5 size basketball. All teams must use Puma League basketballs.
Any ball other than Spalding used in warm ups will result in a violation (1 free throw
per ball).
If a player or coach gets ejected, they will be subject to the league rules for a level one or two violation
Games will start no earlier than 10 minutes prior to the scheduled game time and both coaches must
agree to start early.
Scorekeepers and scoreboard staff will be provided by NXTPRO HOOPS.
Coaches must check score sheets prior to the game. If any player not on the score sheet checks into the
game the opposing team is awarded a technical free throw.
Forfeited games result in a 30 point loss.
Tournament/Site Director has the authority to override any rules.
Timeouts:
3 Timeouts per game (all FULL time outs)
You can advance the ball only when your team calls timeout. (dead ball timeout only)
The home team is listed second or on the bottom of the bracket and will wear light●
The coach has to request to advance the ball.
Overtime:
The first team to score four points or more wins the game. There is no time kept.
Overtime starts with a jump ball.
Fouls carry over from the second half.
One timeout per team in OT. Time outs do NOT carry over.
Players are ONLY allowed to be on 1 roster for NXTPRO Events.
Code of Conduct
Resolution: How We Handle On-Court Incidents/On site
Purpose: To protect and preserve our circuit in order to provide the greatest opportunity for kids in the
grassroots space.
Warning Signs
: If a game begins to show signs of emotions boiling over from the players and/or
coaches, referees need to be able to discern this and take appropriate action. Appropriate action would
be to give a warning to the coach about a player’s or coach’s actions. Giving a technical for inappropriate
actions from players or coaches. If spectators begin to show signs of over-involvement in the game,
referees need to be able to discern. Appropriate action would be to stop the game and call for the site
director and/or security to come to the court, have the referee identify the people that are causing the
concerns, and serve as a monitor for the remainder of the game. Including removing the spectators if
inappropriate activity continues.
On-Court Incidents: On-court incidents would include but not be limited to:
Level 1 Incident
– Inappropriate language; player-to-player
– Pushing, shoving: player-to-player
Level 1 Discipline:
– The warning comes first and if that doesn’t change behavior a technical will be called and
ultimately a 2nd technical and ejection if the behavior still doesn’t change. Any player or coach
that is ejected from a game will be suspended from their next. If they have a game left in their
current tournament it will occur then if not then it will occur in the first game of their next
tournament.
– Pushing, shoving: player-to-player constitutes immediate technical to either or both initiating any
contact.
Level 2 Incident:
– Striking: player-to-player
– Bench players leaving the bench during an on-court incident (Only coaches will be permitted to
leave the bench for the sole purpose of helping restore order).
Level 2 Discipline:
– Striking: player-to-player constitutes immediate ejection. Any player or coach that is ejected from a
game will be suspended from the remainder of the tournament and the next tournament as well.
– Bench players leaving the bench area during an on-court incident constitutes forfeiting the game
and forfeiting the rest of their games in that event if there are any left to play. (Only coaches will be
permitted to leave the bench for the sole purpose of helping restore order).
– Spectators coming on to the court if able to identify which team they represent will constitute
forfeiting of the game and forfeiting of the rest of their games in that event if there are any left to play.
– More than one Level 2 violation by the same team over the course of our season will constitute
removal from the circuit for good.
– A level 2 violation could result in the removal of the program from the circuit for the remainder of
the season.
Conclusion: The games are being recorded and the ability to review all incidents exists for our leadership. The
NXTPRO Leadership reserves the right to review all incidents and overrule any decisions that were made in the
heat of the moment whether that be greater or lesser penalties that were imposed.





